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Iwata Asks: New Super Mario Bros. Wii

Nintendo’s Wii website has a series of articles called “Iwata Asks”. In these interviews Satoru Iwata, President of Nintendo Co. Ltd. talks with developers of upcoming Nintendo games to find out their thoughts on the titles they produced and the development process in general.

Satoru Iwata, President, Nintendo Co. Ltd.

Satoru Iwata, President, Nintendo Co. Ltd.

Coinciding with the recent release of New Super Mario Bros. Wii, Iwata sits down with the creator of Mario, Shigeru Miyamoto to talk about the mustachioed hero and the design choices that went in to NSMBW.

Shigeru Miyamoto, Senior Managing Director, Nintendo Co. Ltd.; General Manager, EAD

Shigeru Miyamoto, Senior Managing Director, Nintendo Co. Ltd.; General Manager, EAD

Iwata In this interview, we’re going to talk about New Super Mario Bros. Wii, but rather than diving straight into a discussion of the new title, I’d like to begin by talking about Mario’s roots. There will of course be a lot of readers who know all about this, but I think there are also people who are completely in the dark about how Mario began.

Miyamoto Yes, you’re right.

Iwata Shall we begin by talking about the period of Mario’s initial conception, when he was known as “Jumpman”?

Miyamoto Sure. Now, this is something I’ve been asked about in hundreds of interviews, so I’ll make it quick! (laughs)

Be sure to check out the rest of the interview!

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