Archive for the ‘Games’ Category

Planet Dreamcast’s “The Best Dreamcast Games”

Are you a new Dreamcast owner, or an DC veteran looking to round out your collection? It’s an old post, but the gang at PlanetDreamcast have put together a list of the best Dreamcast games in different genres. It’s in interesting walk through the forgotten library of the underappreciated little white box. Since my DC [...]

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R-Type: Dimensions Review at TBBPS

One of the most difficult shmup games from the arcades is the R-Type series. While it has seen several home conversions over the years, R-Type: Dimensions for XBox Live Arcade adds several new elements to the port, including a pseudo-3D view and higher-resolution sprites. A portion of a review at The Bits Bytes Pixels Sprites: [...]

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LittleBig Contra

Now I have seen something worth the price tag for a PS3: Absolutely amazing work to remake Contra in LittleBigPlanet!

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NES Contra III

It’s amazing what some individuals can accomplish with antique hardware. Someone managed to recreate the first level of the SNES game Contra III: The Alien Wars / Contra Spirits in a form playable on an NES emulator. SNES original: NES port: Spotted at Silicon Era.

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Ice Climber: Endless Challenge

One genre that is missing in modern games is the endless challenge games, or score-attack games. The game keeps going until you lose all your lives, achieve a score you’re happy with, or you get frustrated and toss the controller. The only thing close that comes to mind is deathmatch-style first-person-shooter games, but even then [...]

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Ocarina of Time Revised Over Time

While scanning over an article about the latest LittleBigPlanet delay, I was interested to find out that Nintendo’s masterpiece The Legend of Zelda: The Ocarina of Time has been altered several times over the years for similar reasons. I was familiar with Nintendo’s practice of replacing crosses with crescent moons for certain localizations, but was [...]

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Interview with Inti Creates’ Ippo Yamada

I’m liking Silicon Era more and more. They have just put up an excellent interview with Ippo Yamada (IPPO) of Inti Creates, developer of MegaMan 9. He discusses the inspirations and challenges of making the soundtrack for a new game sound like it should be over 15 years old. Siliconera: There were aspects of even [...]

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Hudson Releasing Import “Gradius II” on Wii VC

Hudson has been giving the Wii a lof of love with their Turbo-Grafx 16 Virtual Console offerings, and it’s great to see. The TG-16 never acheived much of a foothold in the US, and there were many excellent titles never released on these shores. Thankfully Hudson has been releasing several import-only titles to the US [...]

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Hand-Made Retro: Pac-Man Christmas Tree Ornaments

It’s that time of year to start getting your holiday ornaments in order so I’ve started early. Each ornament is hand painted by me and made with love and care.

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Myst turns 15

Cyan’s masterpiece Myst is 15 years old this week. This beautiful point-and-click puzzle/adventure game nearly single-handedly is responsible for the “multimedia gaming” era in the mid 90s and the rapid acceptance of CD-ROM drives in computers from that time. Wired notes that “Cyan Worlds’ breakthrough hit adventure game is notable for the fact that it [...]

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