Archive for the ‘Gallery’ Category

Monochrome GameBoy Casemod

Spotted at TinyCartridge.com. White front, black back, black controls, improved sound output, backlight. Awesome.

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Happy 20th, Nintendo GameBoy

April 21, 1989 saw the Japanese introduction of Nintendo’s portable game system, GameBoy. Home to many excellent titles, this unsassuming grey box was able to withstand competition from several more powerful adversaries and went on to sell nearly 120 million units world-wide. If you still have your trusty old GameBoy, or you can set up […]

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Portable Super Mario Land

One of the first GameBoy games released, Super Mario Land still brings back the memories for me. The music and level design were fantastic, and I remember playing the heck out of that thing during long road trips through the desert. I’m going to fire up the soundtrack right now, as a matter of fact… […]

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Artwork: Metroid 2: Return of Samus

Fold-out poster included with Metroid II: Return of Samus for GameBoy (click for a larger .png). When I was a kid I had a larger wall poster of this with glow-in-the-dark paint on some of the details. Couldn’t tell you what happened to it, though.

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Massive MegaMan 2 Sprites in Perler Beads

Browsing through sites like Etsy I see a lot of people making small sprites out of Perler Beads. Mostly it’s small things like Super Mario Bros. blocks or some such, and while cool they are not very interesting to me. But Doctor Octoroc has used these Perler Beads to make these massive sprites from MegaMan […]

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Long-Exposure Photography of 80s Arcade Games

New York City artist Rosemarie Fiore has many experimental projects, such as using an amusement park ride as a giant spirograph. Using a long exposure photography technique she has captured movement patterns in several arcade games: These photographs are long exposures taken while playing video war games of the 80’s created by Atari, Centuri and […]

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Distellamap: Tracing logic in Atari games

Back when I was first learning procedural programming with C, I remember “gotos are evil! Never use them!” being drilled into my head over and over. I would shrug it off, telling myself that I can easily keep track of where I’m going and what the logic is doing. I really wasn’t writing anything complex […]

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