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<channel>
	<title>PlayOldGames &#187; Video</title>
	<atom:link href="http://www.playoldgames.net/category/video/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.playoldgames.net</link>
	<description>Brush off the dust and have some fun!</description>
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		<title>MegaMan vs. Hard Hat</title>
		<link>http://www.playoldgames.net/2009/07/megaman-vs-hard-hat/</link>
		<comments>http://www.playoldgames.net/2009/07/megaman-vs-hard-hat/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 15:30:54 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[MegaMan]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=378</guid>
		<description><![CDATA[Mega Man vs. Hard Hat, using every unique weapon and utility item from Mega Man 1-6, Mega Man I-V (Game Boy), Mega Man 7-8, Mega Man &#038; Bass, Mega Man Powered Up, and Mega Man 9. My question is this: why didn&#8217;t Dr. Wiley give each of the robot masters these hard hats to wear? [...]]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/1OJqdthb0jA&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/1OJqdthb0jA&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<blockquote><p>Mega Man vs. Hard Hat, using every unique weapon and utility item from Mega Man 1-6, Mega Man I-V (Game Boy), Mega Man 7-8, Mega Man &#038; Bass, Mega Man Powered Up, and Mega Man 9.</p>
</blockquote>
<p>My question is this: why didn&#8217;t Dr. Wiley give each of the robot masters these hard hats to wear? That would apparently foil MegaMan!</p>
<p>Spotted at <a href="http://tinycartridge.com/post/66412610/mega-man-vs-hard-hat-using-every-unique-weapon" target="_blank">TinyCartridge.com</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fan-made Metroid 2 Remake</title>
		<link>http://www.playoldgames.net/2009/06/fan-made-metroid-2-remake/</link>
		<comments>http://www.playoldgames.net/2009/06/fan-made-metroid-2-remake/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 20:42:11 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[fan-remake]]></category>
		<category><![CDATA[GameBoy]]></category>
		<category><![CDATA[Metroid 2]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=353</guid>
		<description><![CDATA[The Metroid series of games has always been one of my favorites. Few other games have captured as well the sense of isolation, mystery and exploration. While Super Metroid is definitely my favorite of the bunch, Metroid 2 was the favorite GameBoy game in my collection when I was younger. Wandering around Planet SR388&#8242;s caverns [...]]]></description>
			<content:encoded><![CDATA[<p>The Metroid series of games has always been one of my favorites. Few other games have captured as well the sense of isolation, mystery and exploration. While Super Metroid is definitely my favorite of the bunch, Metroid 2 was the favorite GameBoy game in my collection when I was younger. Wandering around Planet SR388&#8242;s caverns and ruins helped me endure many long car trips in the back seat. This fan-made remake (using Metroid Zero Mission sprites and physics) looks fantastic!</p>
<p><object width="425" height="349"><param name="movie" value="http://www.youtube.com/v/fbsH5rGqL7o&#038;border=1&#038;color1=0x5d1719&#038;color2=0xcd311b&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/fbsH5rGqL7o&#038;border=1&#038;color1=0x5d1719&#038;color2=0xcd311b&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="349"></embed></object></p>
<p>Spotted at <a href="http://www.infendo.com/metroid/fan-made-metroid-2-remake-looks-awesome/" target="_blank">Infendo.com</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mikulunker</title>
		<link>http://www.playoldgames.net/2009/06/mikulunker/</link>
		<comments>http://www.playoldgames.net/2009/06/mikulunker/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 16:51:08 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=350</guid>
		<description><![CDATA[Spotted on TinyCartridge.com. &#8220;Mikulunker&#8221; the Spelunker music and sound effects made entirely with Hatsune Miku Vocaloid software. Not only does this replace the original music and sound with Miku vocals, from what I can pick up, those vocals also describe the action, literal music video style. For example, the ghost theme now has the lyrics [...]]]></description>
			<content:encoded><![CDATA[<p>Spotted on <a href="http://tinycartridge.com/post/122894356/mikulunker-the-spelunker-music-and-sound" target="_blank">TinyCartridge.com<a/>.</p>
<p><object width="400" height="336"><param name="movie" value="http://www.youtube.com/v/7Ysnwcmedpk&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/7Ysnwcmedpk&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"></embed></object></p>
<blockquote><p>&#8220;Mikulunker&#8221; the <i>Spelunker</i> music and sound effects made entirely with Hatsune Miku <i>Vocaloid</i> software. Not only does this replace the original music and sound with Miku vocals, from what I can pick up, those vocals <i>also</i> describe the action, <a href="http://www.youtube.com/watch?v=lj-x9ygQEGA">literal music video</a> style. For example, the ghost theme now has the lyrics &#8220;<i>obake ga yattekita</i>&#8221; literally &#8220;here comes a ghost.&#8221;</p></blockquote>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Inside Edition Tackles Super Mario Bros. circa 1988</title>
		<link>http://www.playoldgames.net/2009/04/inside-edition-tackles-super-mario-bros-circa-1988/</link>
		<comments>http://www.playoldgames.net/2009/04/inside-edition-tackles-super-mario-bros-circa-1988/#comments</comments>
		<pubDate>Wed, 15 Apr 2009 16:42:06 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Howard Phillips]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[NOA]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=269</guid>
		<description><![CDATA[Tabloid news show Inside Edition takes a hard, abrasive look at the latest fad sweeping the Nation: Super Mario Bros. and Nintendo. Bonus points to anyone who can identify my favorite NES game, shown at 2:41!]]></description>
			<content:encoded><![CDATA[<p>Tabloid news show <a href="http://en.wikipedia.org/wiki/Inside_Edition" target="_blank">Inside Edition</a> takes a hard, abrasive look at the latest fad sweeping the Nation: Super Mario Bros. and Nintendo.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/yGFRi_ueq-M&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/yGFRi_ueq-M&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Bonus points to anyone who can identify my favorite NES game, shown at 2:41!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NES Contra III</title>
		<link>http://www.playoldgames.net/2009/02/nes-contra-iii/</link>
		<comments>http://www.playoldgames.net/2009/02/nes-contra-iii/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 14:30:24 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Contra]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=151</guid>
		<description><![CDATA[It&#8217;s amazing what some individuals can accomplish with antique hardware. Someone managed to recreate the first level of the SNES game Contra III: The Alien Wars / Contra Spirits in a form playable on an NES emulator. SNES original: NES port: Spotted at Silicon Era.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s amazing what some individuals can accomplish with antique hardware. Someone managed to recreate the first level of the SNES game <a href="http://www.mobygames.com/game/snes/contra-iii-the-alien-wars" target="_blank"><i>Contra III: The Alien Wars</i> / <i>Contra Spirits</i></a> in a form playable on an NES emulator.</p>
<p>SNES original:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/vjzYUkxPTA4&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/vjzYUkxPTA4&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>NES port:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/lsRpeMnnhQU&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/lsRpeMnnhQU&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Spotted at <a href="http://www.siliconera.com/2008/04/02/contra-iii-nes-vs-contra-iii-snes/" target="_blank">Silicon Era</a>.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Commercial: Mario Paint</title>
		<link>http://www.playoldgames.net/2009/02/commercial-mario-paint/</link>
		<comments>http://www.playoldgames.net/2009/02/commercial-mario-paint/#comments</comments>
		<pubDate>Thu, 12 Feb 2009 19:45:02 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=232</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/nUZ-5HvmrCo&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nUZ-5HvmrCo&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Commercial: Super Famicom A Link to the Past</title>
		<link>http://www.playoldgames.net/2009/01/commercial-super-familcom-a-link-to-the-past/</link>
		<comments>http://www.playoldgames.net/2009/01/commercial-super-familcom-a-link-to-the-past/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 22:20:18 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[Super Famicom]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=227</guid>
		<description><![CDATA[Japanese game commercials are awesome.]]></description>
			<content:encoded><![CDATA[<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/Kle0vau26xQ&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Kle0vau26xQ&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p>Japanese game commercials are awesome.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>SEGA 32x Tech Demo Video</title>
		<link>http://www.playoldgames.net/2008/09/sega-32x-tech-demo-video/</link>
		<comments>http://www.playoldgames.net/2008/09/sega-32x-tech-demo-video/#comments</comments>
		<pubDate>Mon, 01 Sep 2008 19:52:01 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[32x]]></category>
		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=90</guid>
		<description><![CDATA[SEGA&#8217;s Genesis system offered a lot in expandability. You could add Master System compatability, a CD-ROM attachment or a secondary procesing system called the 32x. The 32x was a substantial upgrade to the Genesis&#8217; hardware and allowed for some fantastic video and audio effects. Check out this technical demonstration video that shows what this piece [...]]]></description>
			<content:encoded><![CDATA[<p>SEGA&#8217;s Genesis system offered a lot in expandability. You could add Master System compatability, a CD-ROM attachment or a secondary procesing system called the 32x. The 32x was a substantial upgrade to the Genesis&#8217; hardware and allowed for some fantastic video and audio effects. Check out <a href="http://www.youtube.com/watch?v=pOWZbydnlZE" target="_blank">this technical demonstration video</a> that shows what this piece of hardware was capable of. The spinning and zooming at the beginning reminds me of video projets on an Amiga I worked on in high school. I wonder if we would have seen retail games that looked this good and smooth if SEGA had not rushed the Saturn&#8217;s release, abandoning the 32x?</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/pOWZbydnlZE&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/pOWZbydnlZE&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Classic Gaming Stop-Motion Animation</title>
		<link>http://www.playoldgames.net/2008/08/classic-gaming-stop-motion-animation/</link>
		<comments>http://www.playoldgames.net/2008/08/classic-gaming-stop-motion-animation/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 04:24:41 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Retro Culture]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[animation]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=86</guid>
		<description><![CDATA[Stop-motion animation is rarely seen anymore in motion pictures. Once the special effect of choice to create fantastic creatures, landscapes and action sequences, computer animation is now the method of choice to create on-screen effects that don&#8217;t appear to have had one espresso too many. But what do you get when you combine found objects, [...]]]></description>
			<content:encoded><![CDATA[<p>Stop-motion animation is rarely seen anymore in motion pictures. Once the special effect of choice to create fantastic creatures, landscapes and action sequences, computer animation is now the method of choice to create on-screen effects that don&#8217;t appear to have had one espresso too many. But what do you get when you combine found objects, stop-motion techniques and classic games? In a word, <b>awesome</b>. Check out <a href="http://eatpes.com/game_over.html" target="_blank">&#8220;Game Over&#8221; at eatPES</a> to see classics like <i>Centepede</i>, <i>Asteroids</i> and <i>Pac-Man</i> brought to life in a totally unique way!</p>
<p><img src="/stories/eatpes_gameover1.jpg" width="480" height="321" alt="Centepede" /></p>
<p><img src="/stories/eatpes_gameover2.jpg" width="481" height="320" alt="Frogger" /></p>
<p><img src="/stories/eatpes_gameover3.jpg" width="479" height="319" alt="Space Invaders" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Metal Slug 7 DS Preview Video</title>
		<link>http://www.playoldgames.net/2008/05/metal-slug-7-ds-preview-video/</link>
		<comments>http://www.playoldgames.net/2008/05/metal-slug-7-ds-preview-video/#comments</comments>
		<pubDate>Fri, 16 May 2008 17:30:36 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Metal Slug]]></category>
		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/wp/wordpress/?p=42</guid>
		<description><![CDATA[By far my favorite run-and-gun series has been Metal Slug. Originally for SNK&#8217;s NeoGeo hardware, this series has been ported to various other systems. SNK Playmore has been working on the seventh title in the series set to be released for the Nintendo DS. A preview video has been released showing a few minutes of [...]]]></description>
			<content:encoded><![CDATA[<p>By far my favorite run-and-gun series has been Metal Slug. Originally for SNK&#8217;s NeoGeo hardware, this series has been ported to various other systems. SNK Playmore has been working on the seventh title in the series set to be released for the Nintendo DS. A preview video has been released showing a few minutes of gameplay and some of the other game modes available; check it out below!</p>
<p><img src="/stories/game_boxes/metal-slug-box.jpg" width="450" height="504" alt="Metal Slug AES box" /></p>
<p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/4bpCBXJTXh8&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/4bpCBXJTXh8&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
]]></content:encoded>
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