Posts Tagged ‘Capcom’

MegaMan vs. Hard Hat

Mega Man vs. Hard Hat, using every unique weapon and utility item from Mega Man 1-6, Mega Man I-V (Game Boy), Mega Man 7-8, Mega Man & Bass, Mega Man Powered Up, and Mega Man 9. My question is this: why didn’t Dr. Wiley give each of the robot masters these hard hats to wear? […]

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MegaMan 9 Reviews and Gameplay

Reviews of MegaMan 9 are coming in, and the reception is overwhelmingly positive! A good cross-section is represented in this roundup at Gamasutra. I haven’t had much time with it myself, but so far I’m totally enjoying it. The development team knew exactly what they were doing when they designed this return to 8-bit platforming. […]

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MegaMan 9 Info Roundup

The hype for the impending release of the 8-bit-styled MegaMan 9 has kicked into high gear! First off, Joystiq reports that MegaMan 9 will be available in Japan on September 24th. SiliconEra has dissected the official sountrack CD, including statements from the staff (“The staff comments found in the soundtrack booklet all seem to include […]

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MegaMan 9 “Energy Can” drink

“Merchandising, merchandising, merchandising! Where the real money from the movie is made!” Capcom Japan is adding to the stack of Mega Man 9 promotions. They are producing t-shirts with that wonderfully horrible box art, pressing two CD soundtracks (one original sound version and one arranged and played by real instruments), and now Capcom is introducing […]

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Capcom’s Hironobu Takeshita talks Mega Man 9 and Retro Style

Of all the developers currently tapping into the retro market, Capcom really seems to get it. The development team working on Mega Man 9 really demonstrates their understanding of their target market: the retro gamer. The graphics and music fit right at home with its NES brethren, as does the promotional artwork shown at E3. […]

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Bionic Commando: Rearmed

In preparation for the upcoming next-gen Bionic Commando, Capcom is readying a spiffed-up remake of the NES classic for XBLA and the PlayStation Network. I’m impressed by how the style is kept the same and he enhanced graphics do not take away from the core gameplay. Usually remakes feel somewhat out-of-place, or wrong somehow. Check […]

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