Original Sound Version has a fascinating interview with Kinuyo Yamashita, composer of the original Castlevania game score. In the interview, she touches on the creation process, her other work, and her inspirations. OSV: How were you discovered by Konami? And how was it working for them? I believe you were employed by Konami for 2 […]More »
Posts Tagged ‘music’
I’m liking Silicon Era more and more. They have just put up an excellent interview with Ippo Yamada (IPPO) of Inti Creates, developer of MegaMan 9. He discusses the inspirations and challenges of making the soundtrack for a new game sound like it should be over 15 years old. Siliconera: There were aspects of even […]More »
At this year’s E3 Expo Capcom talked more about their upcoming download-only Mega Man 9. Capcom is really catering to the retro gamer with this release, choosing to use NES-style graphics and even promote it with some very …interesting artwork which seems completely natural next to the Mega Man 1 and 2 box arts. The […]More »
“The music in video games is less memorable now than it was in the old days,” says Midori Kurihara, vocalist with YMCK, and she should know: Her Tokyo three-piece band emulates the sound of classic scores to games on the 8-bit Nintendo Famicom console (known in the West as the Nintendo Entertainment System) that gave “Super Mario Bros.” to the world in 1985.
“These days video-game music is more cinematic,” counters Tomoyuki Nakamura, who co-writes the band’s music and handles animation for their suitably pixelated music videos. “But it’s not as impressive as before.”
“The music from games such as ‘Mario Bros.’ or ‘Dragon Quest,’ we can still sing along to those,” agrees Takeshi Yokemura, the unit’s driving member, who writes most of the music and lyrics and also crafts the band’s sound.More »