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	<title>PlayOldGames &#187; Ocarina of Time</title>
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		<title>Ocarina of Time Revised Over Time</title>
		<link>http://www.playoldgames.net/2008/10/ocarina-of-time-revised-over-time/</link>
		<comments>http://www.playoldgames.net/2008/10/ocarina-of-time-revised-over-time/#comments</comments>
		<pubDate>Sat, 25 Oct 2008 18:29:03 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[N64]]></category>
		<category><![CDATA[Ocarina of Time]]></category>
		<category><![CDATA[versions]]></category>
		<category><![CDATA[Zelda]]></category>

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		<description><![CDATA[While scanning over an article about the latest LittleBigPlanet delay, I was interested to find out that Nintendo&#8217;s masterpiece The Legend of Zelda: The Ocarina of Time has been altered several times over the years for similar reasons. I was familiar with Nintendo&#8217;s practice of replacing crosses with crescent moons for certain localizations, but was [...]]]></description>
			<content:encoded><![CDATA[<p>While scanning over an article about the latest <i>LittleBigPlanet</i> delay, I was interested to find out that Nintendo&#8217;s masterpiece <i>The Legend of Zelda: The Ocarina of Time</i> has been altered several times over the years for similar reasons. I was familiar with Nintendo&#8217;s practice of replacing crosses with crescent moons for certain localizations, but was not aware of these alterations for all regions.</p>
<h3><i>Ocarina of Time</i> Versions</h3>
<p>Doing a little digging I found that there are generally considered to be four commercial versions of <i>Ocarina of Time</i>, each with their own edits and fixes.</p>
<h4>Version 1.0</h4>
<p>This was the one released in Japan and North America at launch date, and for a short while afterwards. They came mostly in Gold Carts, however there are some Grey Carts of V1.0, too, though these are very rare.</p>
<h4>Version 1.1</h4>
<p>This version started being produced shortly after V1.0. Two glitches were removed from the game: a way to un-equip your sword that allows you to use any item while riding Epona, and a way to steal the fishing rod from the fishing pond.</p>
<h4>Version 1.2</h4>
<p>This version was produced quite a while after V1.1. It is the most common version, and the most heavily edited. (PAL (Europe and Australia) N64 version is exactly the same as this, so when I refer to V1.2, I really mean &#8220;V1.2 and PAL&#8221;). The glitches removed in V1.1 are still gone, Ganondorf&#8217;s blood has been changed from red to green, and Nintendo removed some Islamic elements from the game. More on that below.</p>
<h4>Version GCN</h4>
<p>This was the Gamecube version of the game, released in 2003 as a bonus disc for those who pre-ordered &#8220;The Legend of Zelda: The Wind Waker&#8221;. The Zelda GameCube bundle also uses this version, as does the Wii Virtual Console release. Some things in the game have been changed since V1.2, including another removal of supposed Islamic elements.</p>
<p>Other minor text changes and translation clarifications were done between versions. For more information on those, <a href="http://www.gamefaqs.com/console/wii/file/937742/46380" target="_blank">check out this faq</a>.</p>
<p>A quick way to tell which version of the US N64 cartridge you have is to check the product number. It&#8217;ll be on the front label, near the bottom, right under the red Nintendo oval:</p>
<p><img src="/stories/game_boxes/oot_cart.jpg" width="400" height="268" alt="Ocarina of Time" /></p>
<ul>
<li>V1.0: NUS-CZGE-USA</li>
<li>V1.1: NUS-CZLE-USA</li>
<li>V1.2: NUS-CZLE-USA (01)</li>
<li>NTSC gold carts are always V1.0. PAL or Australian gold carts are V1.2.</li>
</ul>
<p style="font-size: 90%;"><i>I&#8217;m not quite certain about these NUS codes, though this was all the information I was able to find about them. The cartridge I have is marked as V1.1, according to the above list, but it contains the V1.2 edits&#8230;</i></p>
<h3>Removed &amp; Altered Elements</h3>
<p>In addition to changing Ganondorf&#8217;s blood to a sickly green, version 1.2 changed the background music in the Fire Temple. In previous versions, you can hear chanting in the background. It turns out that this chanting is from an Islamic prayer, looped. Listen to the original:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/3_nCxM9ofhI&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/3_nCxM9ofhI&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>A Youtube comment by &#8220;abdzibdeh&#8221; states: &#8220;the chanting says &#8216;la elaha ella alla&#8217; which meens &#8216;no god but alla!&#8217;&#8221;</p>
<p>Below is the revised background music:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/0GvxjTFRTc8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/0GvxjTFRTc8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>A Youtube comment by DJ91990 adds a surprising bit of information to the puzzle:</p>
<blockquote><p>Instead of the 64-bit sound sanples &#8220;Son of Allah&#8221; in the original, they where replaced with the humming sounds from the shadow temple. The humming sounds where set to an instroment.</p>
<p>The Decending &#8220;Ahhs&#8221; where the high notes, and the hums where the lows. If you listen to the notes, the music is exactly the same, just with the audio removed.</p>
</blockquote>
<p>The other major content change occured when <i>Ocarina of Time</i> was ported to the GameCube. Originally, the Mirror Shield (and several blocks and switches in certain areas) had a crescent moon and star shape carved in them:</p>
<p><img src="/stories/game_sprites/oot/oldmirrorshield.jpg" width="131" height="177" alt="Old mirror shield" /></p>
<p>These graphics were replaced with the now-common <a href="http://zeldawiki.org/Gerudo_Symbol" target="_blank">Gerudo Symbol</a>:</p>
<p><img src="/stories/game_sprites/oot/newmirrorshield.jpg" width="116" height="166" alt="New mirror shield" /></p>
<p>While these changes didn&#8217;t really detract from the game (aside from Gannondorf&#8217;s blood changing to green, making it even more gross in my opinion), some question whether it&#8217;s necessary to edit content like this out of fear of offending someone. Considering some of the violent garbage that is published in this medium, is there really a problem with having one symbol used as a texture, placed entirely without context and without commentary, just as a decorative element? I can understand wanting to remove the chanting, as it could give an impression of worshiping fire or a demon or something along those lines. Either way, the original version is out there and can be found easily. It has been documented and preserved through emulation, so the original art will not be a victim of revisionist practices.</p>
<h3>Sources</h3>
<ul>
<li><a href="http://www.gamefaqs.com/console/wii/file/937742/46380" target="_blank">Swordless Link&#8217;s faq</a> is a consise list of known changes</li>
<li><a href="http://en.wikipedia.org/wiki/Ocarina_of_Time" target="_blank"><i>Ocarina of Time</i> on Wikipedia</a></li>
<li><a href="http://zeldawiki.org/" target="_blank">ZeldaWiki.org</a> has a mountain of information about the series</li>
</ul>
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