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	<title>PlayOldGames &#187; Super Metroid</title>
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	<description>Brush off the dust and have some fun!</description>
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		<title>&#8220;It&#8217;s 8:35 a.m. on a Sunday morning&#8230;&#8221;</title>
		<link>http://www.playoldgames.net/2009/11/its-835-a-m-on-a-sunday-morning/</link>
		<comments>http://www.playoldgames.net/2009/11/its-835-a-m-on-a-sunday-morning/#comments</comments>
		<pubDate>Sat, 28 Nov 2009 15:00:18 +0000</pubDate>
		<dc:creator>Jonathan</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[SNES]]></category>
		<category><![CDATA[Super Metroid]]></category>

		<guid isPermaLink="false">http://www.playoldgames.net/?p=486</guid>
		<description><![CDATA[&#8220;&#8230;and I&#8217;m lost in Norfair.&#8221; Thus begins one of the best discussions I have read on what makes Metroid and Super Metroid so good. And then, something curious happens. A bomb placed haphazardly at the bottom of a vertical shaft explodes&#8230; and takes with it a chunk of the floor. This surprises me, because while [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;&#8230;and I&#8217;m lost in Norfair.&#8221;</p>
<p>Thus begins <a href="http://www.gamespite.net/toastywiki/index.php/Games/1-SuperMetroid" target="_blank">one of the best discussions I have read on what makes Metroid and Super Metroid so good</a>.</p>
<blockquote><p>And then, something curious happens. A bomb placed haphazardly at the bottom of a vertical shaft explodes&#8230; and takes with it a chunk of the floor. This surprises me, because while I know certain floor and wall tiles are vulnerable to explosions, those had always been set apart with cracks. This section of floor, on the other hand, didn&#8217;t look any different from the rest of Norfair &#8212; an extrusion of what appeared to be purple bubbles of different diameters. Curious, I let the floor regenerate and bomb it again. And again it boils away beneath my bombs. So, I start rolling around to see what else I can destroy. A few more floor tiles evaporate, but ultimately this leads to nothing. Still, I&#8217;ve made an important discovery. I run to a nearby room and start bombing everywhere: on the floor, in the air, against the walls. And here&#8217;s where it all pays off, because a bomb placed at head height against a nearby wall as my spherical hero is lifted into the air by explosive force shatters a block. I bounce into it, Samus still tucked into a ball, and roll until I can go no further. Another bomb clears this latest obstruction, and another, and another, and suddenly I&#8217;ve uncovered an entirely new room. I&#8217;ve cracked the mystery of Zebes.</p></blockquote>
<div id="attachment_487" class="wp-caption aligncenter" style="width: 266px"><img src="http://www.playoldgames.net/wp-content/uploads/2009/11/metroid.png" alt="Bombing in Norfair" title="metroid" width="256" height="240" class="size-full wp-image-487" /><p class="wp-caption-text">Bombing in Norfair</p></div>
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